Paizo Party (Gen Con Edition!)

Happy Gen Con, Paizo fans!

I’m happy to share that we are now officially live with four brilliant new titles from Paizo spanning both Pathfinder and Starfinder:

  • Battlecry! is a delicious book full of martial options, and not just the two new classes! Archetypes, new and refreshed mechanics, and an armory of battle-ready weapons await.,
  • Myth-Speaker #2 continues the adventure path for Pathfinder 2e that began last month, and includes new character options for the Exemplar!,
  • Murder in Metal City is an introductory adventure for Starfinder 2e, a perfect intro into the system and full of fun characters and locations (and a pack of ready-to-use pregens!),
  • And that’s it.,
  • Right?,
  • I’m definitely not forgetting anything…

Oh. Right.

Starfinder Player Core is live and ready for you on Demiplane! Jump right into the experience with our digital tools, which will continue to be improved as we continue to support this game to infinity and… Well, you know.

But we didn’t just want this launch to be about players, so we also launched the first stage of our Paizo GM tools, with our interactable creature sheets! These can be accessed on Starfinder Nexus by going to the Creatures listing and opening up your favourite NPC. This will let you click “Open NPC Sheet”, which will give you a customizable ‘tear sheet’ you can use one-and-done, or bookmark to save for later. You can add abilities, switch them between elite/weak/normal variants, and edit fields across the block. There’s lots more to come for this feature both in Starfinder and Pathfinder, so please let us know your thoughts so we can keep improving and build in the right direction.

Finally, we also have Starfinder compendium enabled on Roll20! When you’re using the Demiplane Starfinder 2e sheet in your Roll20 game, you can access the Demiplane listings directly from the VTT, post information to share, and even use those snazzy new NPCs I just mentioned.

We hope you all enjoy playing with these new books, options, and tools at least as much as we had making them.

Head of Game Content
Mellie